Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Normal Draft · 18 days ago
16 / 8 / 0
K / D / A
57.1%
Kill participation
871.2
Damage / min
12,812g
505.7 gold / min
9
7 placed · 0 cleared
141
5.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfrom da trap#JP1
Ornn · Top
3 / 3 / 10
46.4% KP
16,735
16.6% share
9,508g
175 CS · 6.9/m
Killua Zoldyck#暗殺者引退
Qiyana · Jungle
5 / 6 / 12
60.7% KP
17,860
17.7% share
11,844g
179 CS · 7.1/m
ね ぴ#ちゃん
Diana · Mid
20 / 7 / 1
75% KP
39,533
39.1% share
15,130g
135 CS · 5.3/m
提案拒否#666
Sivir · ADC
0 / 4 / 6
21.4% KP
11,598
11.5% share
10,384g
217 CS · 8.6/m
ShacoKing#しゃこ
Shaco · Support
0 / 8 / 3
10.7% KP
15,375
15.2% share
6,359g
35 CS · 1.4/m
Red side
Defeatにんじんくん#JP1
Jayce · Top
5 / 9 / 3
28.6% KP
19,856
25.7% share
9,273g
166 CS · 6.6/m
kamijiotoma#well
Shyvana · Jungle
0 / 4 / 9
32.1% KP
10,010
12.9% share
9,265g
186 CS · 7.3/m
ロキシー#773
Locke · Mid
16 / 8 / 0
57.1% KP
22,071
28.5% share
12,812g
141 CS · 5.6/m
marin0snow#JP1
Xayah · ADC
5 / 5 / 6
39.3% KP
15,919
20.6% share
9,888g
165 CS · 6.5/m
DSP#111
Blitzcrank · Support
2 / 2 / 12
50% KP
9,525
12.3% share
7,519g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
