Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 12 days ago
17 / 3 / 3
K / D / A
57.1%
Kill participation
1,114.6
Damage / min
17,805g
668.9 gold / min
27
3 placed · 5 cleared
223
8.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShn1#Shin1
Riven · Top
3 / 6 / 8
31.4% KP
21,984
23.6% share
12,744g
206 CS · 7.7/m
ロキシー#773
Qiyana · Jungle
17 / 3 / 3
57.1% KP
29,667
31.8% share
17,805g
223 CS · 8.4/m
lililliilill#JP1
Lissandra · Mid
6 / 5 / 13
54.3% KP
21,560
23.1% share
12,681g
223 CS · 8.4/m
Lily#niki
Jhin · ADC
4 / 4 / 4
22.9% KP
9,743
10.5% share
13,445g
249 CS · 9.4/m
IM HAPPY#ガーン
Neeko · Support
5 / 1 / 11
45.7% KP
10,228
11% share
10,418g
38 CS · 1.4/m
Red side
DefeatKhalinkaa#1800
Singed · Top
3 / 10 / 3
31.6% KP
16,858
22.5% share
10,588g
228 CS · 8.6/m
本間心鈴#みすず
Kindred · Jungle
6 / 8 / 5
57.9% KP
18,040
24.1% share
11,812g
176 CS · 6.6/m
2000y#JP1
Xerath · Mid
4 / 7 / 5
47.4% KP
22,083
29.5% share
10,673g
227 CS · 8.5/m
chico#JP1
Aphelios · ADC
6 / 6 / 3
47.4% KP
13,475
18% share
12,721g
225 CS · 8.5/m
WitchCraftSabbat#hope
Bard · Support
0 / 5 / 4
21.1% KP
4,379
5.9% share
6,236g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
