Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 7 days ago
17 / 4 / 6
K / D / A
54.8%
Kill participation
1,471.5
Damage / min
20,427g
762.7 gold / min
37
5 placed · 5 cleared
260
9.7 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat240kmノh peek#PENTA
Fiddlesticks · Top
4 / 8 / 3
25.9% KP
13,833
18% share
8,655g
143 CS · 5.3/m
15mg#yndr
Bel'Veth · Jungle
3 / 6 / 2
18.5% KP
6,027
7.9% share
10,834g
181 CS · 6.8/m
ご注文はゼドですか#ポポロン
Irelia · Mid
17 / 11 / 3
74.1% KP
34,221
44.6% share
17,367g
221 CS · 8.3/m
Peyz#CN2
Viktor · ADC
2 / 11 / 3
18.5% KP
12,026
15.7% share
10,865g
204 CS · 7.6/m
Caissa#960JP
Ekko · Support
1 / 6 / 10
40.7% KP
10,558
13.8% share
8,581g
36 CS · 1.3/m
Red side
Victory别来无恙#速濑水月
Varus · Top
5 / 4 / 8
31% KP
20,332
18.3% share
11,479g
188 CS · 7/m
ロキシー#773
Jayce · Jungle
17 / 4 / 6
54.8% KP
39,411
35.4% share
20,427g
260 CS · 9.7/m
ふわしゃり#JP1
Heimerdinger · Mid
7 / 10 / 10
40.5% KP
21,008
18.9% share
11,517g
163 CS · 6.1/m
z1x1#JP2
Kalista · ADC
8 / 5 / 11
45.2% KP
20,448
18.4% share
14,829g
239 CS · 8.9/m
kaze#chen
Galio · Support
5 / 4 / 17
52.4% KP
10,174
9.1% share
9,598g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
