Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 4 days ago
15 / 3 / 7
K / D / A
66.7%
Kill participation
1,062.9
Damage / min
15,023g
580.8 gold / min
28
4 placed · 7 cleared
203
7.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory上霜z#7024
Darius · Top
6 / 1 / 2
24.2% KP
11,808
12.7% share
10,922g
223 CS · 8.6/m
ロキシー#773
Locke · Jungle
15 / 3 / 7
66.7% KP
27,493
29.5% share
15,023g
203 CS · 7.8/m
キヨミ#JP1
Xerath · Mid
5 / 6 / 17
66.7% KP
22,248
23.8% share
10,097g
153 CS · 5.9/m
たいくつひと#JP1
Kai'Sa · ADC
6 / 1 / 11
51.5% KP
24,061
25.8% share
14,129g
249 CS · 9.6/m
Enty#ENTP1
Rakan · Support
1 / 1 / 25
78.8% KP
7,725
8.3% share
8,102g
30 CS · 1.2/m
Red side
DefeatPiNK#IDT
Gnar · Top
0 / 6 / 2
16.7% KP
10,389
15.9% share
8,861g
219 CS · 8.5/m
Ankochan#20y
Cho'Gath · Jungle
3 / 7 / 4
58.3% KP
13,497
20.6% share
10,471g
170 CS · 6.6/m
Pheonix#VG45
Ryze · Mid
5 / 4 / 4
75% KP
19,766
30.2% share
10,941g
207 CS · 8/m
くむお#JP1
Ezreal · ADC
3 / 7 / 2
41.7% KP
16,775
25.6% share
12,081g
219 CS · 8.5/m
ZERO Sievert#JP2
Blitzcrank · Support
1 / 9 / 7
66.7% KP
5,027
7.7% share
6,622g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
