Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 459 days ago
7 / 12 / 2
K / D / A
37.5%
Kill participation
806
Damage / min
14,296g
473.6 gold / min
19
11 placed · 2 cleared
246
8.2 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatれじぇたん#和歌山
Volibear · Top
1 / 8 / 2
12.5% KP
11,464
13.7% share
10,595g
235 CS · 7.8/m
虚空でオワタ#唐揚げ
Bel'Veth · Jungle
5 / 8 / 4
37.5% KP
8,940
10.7% share
10,654g
156 CS · 5.2/m
路上でロリカミ歌ったら逮捕された#懲役9年
Irelia · Mid
7 / 12 / 2
37.5% KP
24,329
29% share
14,296g
246 CS · 8.2/m
La pesca noce#Euw1
Jhin · ADC
7 / 3 / 6
54.2% KP
17,668
21.1% share
13,507g
264 CS · 8.7/m
貯金大変#gimu
Xerath · Support
4 / 5 / 8
50% KP
21,439
25.6% share
8,750g
24 CS · 0.8/m
Red side
Victoryグラガスの足指爪#sybau
Gragas · Top
4 / 1 / 12
44.4% KP
21,379
21.2% share
13,552g
239 CS · 7.9/m
丘 丘#BDTH
Elise · Jungle
11 / 12 / 13
66.7% KP
24,096
23.9% share
15,786g
191 CS · 6.3/m
Pain hate sad#end
Kassadin · Mid
11 / 2 / 8
52.8% KP
26,868
26.6% share
13,949g
207 CS · 6.9/m
sayano fan#uuu
Caitlyn · ADC
9 / 3 / 6
41.7% KP
19,048
18.9% share
14,581g
255 CS · 8.4/m
ごまむぎちゃ#SSB
Nautilus · Support
1 / 6 / 16
47.2% KP
9,466
9.4% share
8,259g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
