Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 458 days ago
12 / 6 / 5
K / D / A
41.5%
Kill participation
2,230.8
Damage / min
17,450g
609.4 gold / min
11
3 placed · 2 cleared
250
8.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory路上でロリカミ歌ったら逮捕された#懲役9年
Irelia · Top
12 / 6 / 5
41.5% KP
63,876
45% share
17,450g
250 CS · 8.7/m
Rank 1 Rengar VN#Hiếu
Rengar · Jungle
11 / 7 / 4
36.6% KP
20,487
14.4% share
12,871g
178 CS · 6.2/m
허거덩#0311
Orianna · Mid
10 / 2 / 13
56.1% KP
26,193
18.5% share
13,157g
185 CS · 6.5/m
Kamui#mute
Lucian · ADC
6 / 4 / 7
31.7% KP
20,769
14.6% share
13,517g
228 CS · 8/m
kaebon#frog3
Nami · Support
2 / 2 / 20
53.7% KP
10,538
7.4% share
9,653g
33 CS · 1.2/m
Red side
Defeat強欲色欲暴食憤怒怠惰傲慢嫉妬#9999
Dr. Mundo · Top
2 / 7 / 6
38.1% KP
24,227
24% share
10,745g
213 CS · 7.4/m
ルーシー#Night
Karthus · Jungle
11 / 13 / 4
71.4% KP
34,555
34.2% share
14,664g
190 CS · 6.6/m
ハシビロコウ#0202
Akshan · Mid
5 / 9 / 5
47.6% KP
20,407
20.2% share
11,125g
176 CS · 6.1/m
かいっちょ#かいっちょ
Aphelios · ADC
2 / 7 / 5
33.3% KP
15,612
15.5% share
9,182g
198 CS · 6.9/m
일본인#213
Janna · Support
1 / 5 / 12
61.9% KP
6,096
6% share
6,839g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
