Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 457 days ago
3 / 8 / 2
K / D / A
50%
Kill participation
815.4
Damage / min
11,600g
409.4 gold / min
15
5 placed · 3 cleared
220
7.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryssonani#1725
Cho'Gath · Top
3 / 4 / 12
60% KP
15,913
17.8% share
10,994g
186 CS · 6.6/m
プシューケー#JP1
Vi · Jungle
5 / 3 / 11
64% KP
13,278
14.8% share
12,154g
222 CS · 7.8/m
Macarongの姉#みるく
Kassadin · Mid
11 / 0 / 8
76% KP
37,202
41.6% share
13,957g
229 CS · 8.1/m
Fiat Lux#1220
Yunara · ADC
5 / 1 / 7
48% KP
18,270
20.4% share
13,083g
245 CS · 8.6/m
CatHunter97#hello
Janna · Support
1 / 2 / 13
56% KP
4,762
5.3% share
7,427g
38 CS · 1.3/m
Red side
Defeat路上でロリカミ歌ったら逮捕された#懲役9年
Irelia · Top
3 / 8 / 2
50% KP
23,104
29.4% share
11,600g
220 CS · 7.8/m
ねすてぃー#7777
Viego · Jungle
3 / 6 / 1
40% KP
11,893
15.2% share
10,927g
209 CS · 7.4/m
CR Ras#9915
Zoe · Mid
1 / 3 / 1
20% KP
16,931
21.6% share
9,530g
202 CS · 7.1/m
火負いの囚人#UKYO
Tristana · ADC
3 / 3 / 2
50% KP
20,116
25.6% share
12,455g
238 CS · 8.4/m
ふぇにっち#2350
Leona · Support
0 / 5 / 4
40% KP
6,434
8.2% share
6,701g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
