Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 450 days ago
8 / 6 / 3
K / D / A
47.8%
Kill participation
714.8
Damage / min
14,420g
461.2 gold / min
22
10 placed · 1 cleared
227
7.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBlauRosen#蓝玫恋
Teemo · Top
6 / 6 / 7
35.1% KP
28,992
26.9% share
14,041g
241 CS · 7.7/m
Aixent#SSSS
Kindred · Jungle
8 / 2 / 10
48.6% KP
17,393
16.1% share
14,568g
225 CS · 7.2/m
日本語を教えてください#BMO
Hwei · Mid
7 / 5 / 13
54.1% KP
22,001
20.4% share
13,874g
245 CS · 7.8/m
ふりむき#JP1
Smolder · ADC
15 / 5 / 7
59.5% KP
30,316
28.1% share
14,810g
234 CS · 7.5/m
poroporo#JP1
Braum · Support
1 / 5 / 26
73% KP
9,247
8.6% share
9,135g
21 CS · 0.7/m
Red side
DefeatNeoptolemus#5290
Poppy · Top
1 / 4 / 4
21.7% KP
7,105
8% share
10,139g
204 CS · 6.5/m
Apollyon#XRISK
Kha'Zix · Jungle
6 / 5 / 2
34.8% KP
15,333
17.2% share
12,068g
221 CS · 7.1/m
路上でロリカミ歌ったら逮捕された#懲役9年
Fizz · Mid
8 / 6 / 3
47.8% KP
22,348
25% share
14,420g
227 CS · 7.3/m
Milan#bb6
Yunara · ADC
4 / 9 / 8
52.2% KP
25,921
29% share
15,166g
267 CS · 8.5/m
RANK DEMON#xxxxz
Taliyah · Support
4 / 13 / 7
47.8% KP
18,562
20.8% share
9,648g
66 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
