Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 450 days ago
20 / 9 / 4
K / D / A
57.1%
Kill participation
1,261.1
Damage / min
16,436g
475 gold / min
16
7 placed · 2 cleared
213
6.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat都是好人捏#JP1
Ambessa · Top
5 / 8 / 8
39.4% KP
29,704
21.8% share
15,235g
250 CS · 7.2/m
日服第一甘雨#0428
Gwen · Jungle
6 / 9 / 13
57.6% KP
25,932
19% share
15,222g
235 CS · 6.8/m
Mokurooo#NKG
Talon · Mid
14 / 7 / 8
66.7% KP
34,858
25.6% share
17,834g
241 CS · 7/m
Milan#bb6
Jhin · ADC
1 / 6 / 13
42.4% KP
18,413
13.5% share
12,957g
253 CS · 7.3/m
壹葉障目#JP1
Shaco · Support
7 / 12 / 10
51.5% KP
27,513
20.2% share
11,517g
19 CS · 0.5/m
Red side
Victory1vsAll#日新又日新
K'Sante · Top
7 / 7 / 13
47.6% KP
29,927
21% share
14,585g
212 CS · 6.1/m
kokekokeshi#JP2
Ivern · Jungle
1 / 5 / 19
47.6% KP
21,326
15% share
13,654g
214 CS · 6.2/m
路上でロリカミ歌ったら逮捕された#懲役9年
Akali · Mid
20 / 9 / 4
57.1% KP
43,634
30.7% share
16,436g
213 CS · 6.2/m
火負いの囚人#UKYO
Sivir · ADC
2 / 7 / 13
35.7% KP
18,105
12.7% share
14,914g
288 CS · 8.3/m
RANK DEMON#xxxxz
Elise · Support
12 / 5 / 7
45.2% KP
29,275
20.6% share
14,988g
73 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
