Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 447 days ago
3 / 10 / 6
K / D / A
60%
Kill participation
629.1
Damage / min
10,071g
354 gold / min
9
6 placed · 0 cleared
175
6.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatゼドキンガチ本気モード#暴言注意
Poppy · Top
3 / 10 / 6
60% KP
17,899
21.2% share
10,071g
175 CS · 6.2/m
大トニー#5980
Fiddlesticks · Jungle
0 / 7 / 8
53.3% KP
18,421
21.8% share
7,979g
124 CS · 4.4/m
Mokurooo#NKG
Talon · Mid
7 / 4 / 2
60% KP
17,601
20.9% share
13,306g
233 CS · 8.2/m
Ego battle#1312
Sivir · ADC
4 / 6 / 2
40% KP
21,921
26% share
11,113g
241 CS · 8.5/m
宇宙第一の壁#Kabe
Renata Glasc · Support
1 / 3 / 8
60% KP
8,482
10.1% share
6,955g
29 CS · 1/m
Red side
Victory1vsAll#日新又日新
Olaf · Top
6 / 3 / 9
50% KP
20,095
19.4% share
13,040g
194 CS · 6.8/m
Kreative#yuumi
Viego · Jungle
9 / 2 / 8
56.7% KP
15,482
14.9% share
13,802g
217 CS · 7.6/m
宮 侑#JPN
Gwen · Mid
3 / 2 / 15
60% KP
32,373
31.2% share
15,607g
243 CS · 8.5/m
鬼塚英吉#0803
Smolder · ADC
7 / 7 / 4
36.7% KP
21,667
20.9% share
14,116g
282 CS · 9.9/m
에스에스알#Blast
Rakan · Support
5 / 1 / 11
53.3% KP
14,039
13.5% share
9,133g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
