Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 447 days ago
8 / 9 / 5
K / D / A
52%
Kill participation
1,052.9
Damage / min
16,744g
516 gold / min
20
11 placed · 2 cleared
278
8.6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryグラガスの足指爪#sybau
Sion · Top
2 / 6 / 15
44.7% KP
19,858
15.4% share
13,946g
260 CS · 8/m
ぶいすぽっフェス2025#Vspo
Rek'Sai · Jungle
12 / 4 / 17
76.3% KP
28,763
22.3% share
14,545g
172 CS · 5.3/m
サメ仲間#JP1
Viktor · Mid
9 / 5 / 14
60.5% KP
42,536
33% share
16,555g
265 CS · 8.2/m
NightQuill#0001
Aphelios · ADC
14 / 6 / 8
57.9% KP
25,045
19.4% share
15,241g
238 CS · 7.3/m
NessCycle#JP1
Renata Glasc · Support
1 / 5 / 25
68.4% KP
12,631
9.8% share
9,178g
28 CS · 0.9/m
Red side
Defeatゼドキンガチ本気モード#暴言注意
Irelia · Top
8 / 9 / 5
52% KP
34,165
34.8% share
16,744g
278 CS · 8.6/m
Kreative#yuumi
Viego · Jungle
5 / 7 / 6
44% KP
16,681
17% share
12,924g
250 CS · 7.7/m
chico#JP1
Mel · Mid
8 / 3 / 2
40% KP
22,951
23.4% share
13,849g
226 CS · 7/m
Asuki#JP1
Kindred · ADC
1 / 11 / 7
32% KP
11,055
11.3% share
10,920g
238 CS · 7.3/m
宇宙第一の壁#Kabe
Seraphine · Support
3 / 8 / 7
40% KP
13,341
13.6% share
8,549g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
