Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 445 days ago
17 / 7 / 5
K / D / A
50%
Kill participation
1,163.8
Damage / min
15,645g
499.8 gold / min
12
4 placed · 1 cleared
182
5.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlauRosen#蓝玫恋
Teemo · Top
6 / 7 / 13
70.4% KP
32,999
30.2% share
13,534g
192 CS · 6.1/m
梦间见月明#Leaf
Viego · Jungle
7 / 5 / 9
59.3% KP
21,249
19.5% share
12,682g
194 CS · 6.2/m
ウズイテンゲン#JP1
Sylas · Mid
7 / 9 / 10
63% KP
22,157
20.3% share
12,179g
190 CS · 6.1/m
博衣 こより#ホロライブ
Lucian · ADC
2 / 12 / 9
40.7% KP
15,161
13.9% share
10,152g
165 CS · 5.3/m
ただ君が平凡に笑ってほしい#JP2
Pantheon · Support
5 / 11 / 6
40.7% KP
17,565
16.1% share
9,913g
85 CS · 2.7/m
Red side
VictoryAEPPE#123
Malphite · Top
1 / 8 / 15
36.4% KP
21,651
16.1% share
10,009g
156 CS · 5/m
1vsAll#日新又日新
Xin Zhao · Jungle
11 / 3 / 16
61.4% KP
28,685
21.3% share
15,150g
221 CS · 7.1/m
ゼドキンガチ本気モード#暴言注意
Akali · Mid
17 / 7 / 5
50% KP
36,428
27.1% share
15,645g
182 CS · 5.8/m
らきだよん#ランク戦士
Aphelios · ADC
12 / 2 / 11
52.3% KP
41,894
31.1% share
16,730g
268 CS · 8.6/m
shakespeare#JP1
Janna · Support
3 / 7 / 26
65.9% KP
5,944
4.4% share
9,965g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
