Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 443 days ago
11 / 2 / 15
K / D / A
61.9%
Kill participation
645.2
Damage / min
11,880g
409.7 gold / min
85
31 placed · 15 cleared
37
1.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryditconmemay#0304
Gragas · Top
4 / 3 / 7
26.2% KP
24,609
17.6% share
10,938g
169 CS · 5.8/m
ち せ#0112
Viego · Jungle
10 / 3 / 12
52.4% KP
25,885
18.5% share
14,952g
198 CS · 6.8/m
しゅわしゅわmid#JP1
Taliyah · Mid
7 / 3 / 19
61.9% KP
31,403
22.5% share
15,193g
265 CS · 9.1/m
paKLj#5747
Varus · ADC
10 / 8 / 12
52.4% KP
39,069
28% share
13,895g
201 CS · 6.9/m
ゼドキンガチ本気モード#暴言注意
Pyke · Support
11 / 2 / 15
61.9% KP
18,712
13.4% share
11,880g
37 CS · 1.3/m
Red side
DefeatBangha#TOP
Cho'Gath · Top
5 / 3 / 7
63.2% KP
28,288
31.7% share
12,907g
231 CS · 8/m
Lagger#0069
Naafiri · Jungle
4 / 9 / 5
47.4% KP
20,621
23.1% share
11,127g
179 CS · 6.2/m
aspire#JINBU
Akali · Mid
4 / 11 / 0
21.1% KP
12,351
13.8% share
9,683g
185 CS · 6.4/m
sayano fan#uuu
Kai'Sa · ADC
6 / 10 / 6
63.2% KP
21,220
23.8% share
13,182g
192 CS · 6.6/m
Charley#rakan
Rakan · Support
0 / 9 / 13
68.4% KP
6,722
7.5% share
7,288g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
