Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Victory
Ranked Solo/Duo · 442 days ago
3 / 5 / 18
K / D / A
67.7%
Kill participation
210.3
Damage / min
8,751g
330.2 gold / min
46
20 placed · 3 cleared
26
1 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat丘 丘#BDTH
Wukong · Top
5 / 9 / 6
44% KP
17,164
18.3% share
9,787g
139 CS · 5.2/m
ωNαNαω#404ad
Lillia · Jungle
3 / 5 / 13
64% KP
22,664
24.1% share
11,924g
196 CS · 7.4/m
Mokurooo#NKG
Talon · Mid
10 / 4 / 8
72% KP
18,141
19.3% share
13,477g
224 CS · 8.5/m
ちゃぴ#JP2
Lucian · ADC
7 / 8 / 5
48% KP
29,303
31.2% share
12,203g
194 CS · 7.3/m
ねこえき#zzzz
Yuumi · Support
0 / 5 / 19
76% KP
6,701
7.1% share
7,049g
15 CS · 0.6/m
Red side
VictoryIllIlIIllllll#2489
Jayce · Top
10 / 6 / 5
48.4% KP
23,718
25.8% share
13,453g
169 CS · 6.4/m
欲改名稱無法使用#HKG
Nunu & Willump · Jungle
5 / 4 / 13
58.1% KP
12,307
13.4% share
11,267g
171 CS · 6.5/m
魔琉血夜麗#JP1
Malzahar · Mid
1 / 6 / 11
38.7% KP
23,086
25.1% share
11,399g
242 CS · 9.1/m
Milan#bb6
Jhin · ADC
12 / 4 / 4
51.6% KP
27,133
29.6% share
13,440g
205 CS · 7.7/m
ゼドキンガチ本気モード#暴言注意
Zilean · Support
3 / 5 / 18
67.7% KP
5,572
6.1% share
8,751g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
