Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 438 days ago
5 / 5 / 4
K / D / A
45%
Kill participation
812.8
Damage / min
7,799g
479 gold / min
6
6 placed · 0 cleared
136
8.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryK1ngNoth1ng#0000
Shen · Top
2 / 0 / 2
20% KP
10,750
22.4% share
5,093g
96 CS · 5.9/m
抖音丶我不是黄毛#JP2
Nidalee · Jungle
6 / 1 / 6
60% KP
7,849
16.4% share
6,875g
104 CS · 6.4/m
ゼドキンガチ本気モード#暴言注意
Irelia · Mid
5 / 5 / 4
45% KP
13,235
27.6% share
7,799g
136 CS · 8.4/m
itomari#JP1
Vel'Koz · ADC
6 / 0 / 3
45% KP
12,527
26.1% share
6,786g
127 CS · 7.8/m
不帮上是吧那我就送到你帮上#jggap
Braum · Support
1 / 0 / 10
55% KP
3,608
7.5% share
4,747g
18 CS · 1.1/m
Red side
DefeatCaptainTheGold#JP1
Gangplank · Top
0 / 2 / 0
0% KP
9,596
31.9% share
5,420g
116 CS · 7.1/m
プシューケー#JP1
Trundle · Jungle
1 / 2 / 1
33.3% KP
3,722
12.4% share
5,392g
112 CS · 6.9/m
For Twice Sana#JP1
Taliyah · Mid
4 / 5 / 1
83.3% KP
8,456
28.1% share
6,156g
111 CS · 6.8/m
博衣 こより#ホロライブ
Smolder · ADC
0 / 4 / 0
0% KP
6,037
20.1% share
4,564g
110 CS · 6.8/m
晴空万里小男孩#70697
Blitzcrank · Support
1 / 7 / 0
16.7% KP
2,230
7.4% share
3,644g
13 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
