Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 438 days ago
18 / 2 / 9
K / D / A
73%
Kill participation
1,664.6
Damage / min
15,724g
620.7 gold / min
13
6 placed · 0 cleared
194
7.7 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryコスプレ撮影者#JP1
Singed · Top
6 / 3 / 10
43.2% KP
17,094
17.1% share
11,962g
234 CS · 9.2/m
玉藻前のしっぽ#JP1
Kindred · Jungle
8 / 4 / 10
48.6% KP
18,143
18.1% share
12,078g
214 CS · 8.4/m
ゼドキンガチ本気モード#暴言注意
Diana · Mid
18 / 2 / 9
73% KP
42,171
42.1% share
15,724g
194 CS · 7.7/m
かいっちょ#かいっちょ
Aphelios · ADC
5 / 3 / 5
27% KP
16,160
16.1% share
11,365g
197 CS · 7.8/m
Mokurooo#NKG
Blitzcrank · Support
0 / 6 / 13
35.1% KP
6,575
6.6% share
6,425g
22 CS · 0.9/m
Red side
Defeat1vsAll#日新又日新
Aatrox · Top
1 / 5 / 7
47.1% KP
13,638
21.2% share
9,265g
207 CS · 8.2/m
フェルン#魔法師
Viego · Jungle
3 / 11 / 6
52.9% KP
9,789
15.2% share
7,756g
115 CS · 4.5/m
itomari#JP1
Syndra · Mid
2 / 10 / 2
23.5% KP
10,649
16.6% share
8,713g
145 CS · 5.7/m
Notbad1#2005
Yunara · ADC
9 / 6 / 7
94.1% KP
23,282
36.2% share
13,170g
215 CS · 8.5/m
あびる#ccc
Zilean · Support
2 / 5 / 14
94.1% KP
6,910
10.8% share
7,351g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
