Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 436 days ago
20 / 7 / 7
K / D / A
73%
Kill participation
1,458.4
Damage / min
17,325g
585.3 gold / min
14
2 placed · 4 cleared
168
5.7 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryまくらのねこ#まくねこ
Aatrox · Top
1 / 3 / 8
24.3% KP
17,146
15.6% share
9,689g
182 CS · 6.1/m
loselinelosegame#999
Briar · Jungle
6 / 2 / 6
32.4% KP
13,096
11.9% share
13,916g
295 CS · 10/m
ゼドキンガチ本気モード#暴言注意
Sylas · Mid
20 / 7 / 7
73% KP
43,170
39.2% share
17,325g
168 CS · 5.7/m
Hirorou#JP1
Jhin · ADC
8 / 4 / 8
43.2% KP
16,605
15.1% share
12,569g
205 CS · 6.9/m
超越的存在#CN1
Xerath · Support
2 / 4 / 16
48.6% KP
20,217
18.3% share
9,214g
26 CS · 0.9/m
Red side
Defeatronaldobetter#bom
Ambessa · Top
1 / 7 / 2
15% KP
20,730
24.9% share
10,221g
220 CS · 7.4/m
Kuro#3149
Nocturne · Jungle
5 / 8 / 7
60% KP
16,955
20.4% share
10,639g
142 CS · 4.8/m
結城明日奈#亞絲娜
Hwei · Mid
4 / 9 / 6
50% KP
19,425
23.3% share
10,620g
204 CS · 6.9/m
めてゃもん#쓸쓸우
Kai'Sa · ADC
9 / 7 / 4
65% KP
19,108
22.9% share
14,556g
211 CS · 7.1/m
마시야마 유키#193
Alistar · Support
1 / 6 / 12
65% KP
7,098
8.5% share
7,158g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
