Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 435 days ago
15 / 7 / 4
K / D / A
52.8%
Kill participation
1,290
Damage / min
15,964g
552.4 gold / min
14
5 placed · 1 cleared
205
7.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBangha#TOP
Mordekaiser · Top
6 / 8 / 4
40% KP
26,643
27.7% share
11,957g
214 CS · 7.4/m
ベルヴェスの逆鱗#NONO
Rek'Sai · Jungle
7 / 6 / 11
72% KP
19,360
20.1% share
13,535g
161 CS · 5.6/m
ウズイテンゲン#JP1
Qiyana · Mid
7 / 9 / 6
52% KP
25,653
26.6% share
13,020g
206 CS · 7.1/m
博衣 こより#ホロライブ
Yunara · ADC
2 / 7 / 5
28% KP
17,206
17.9% share
11,399g
204 CS · 7.1/m
에스에스알#Blast
Rakan · Support
3 / 6 / 9
48% KP
7,408
7.7% share
7,857g
24 CS · 0.8/m
Red side
Victoryゴールデンレトリバーに愛されたい#0812
K'Sante · Top
5 / 3 / 9
38.9% KP
23,362
18.7% share
12,595g
220 CS · 7.6/m
TAEB7517#86218
Diana · Jungle
9 / 6 / 10
52.8% KP
27,408
21.9% share
14,976g
264 CS · 9.1/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
15 / 7 / 4
52.8% KP
37,280
29.8% share
15,964g
205 CS · 7.1/m
Milan#bb6
Miss Fortune · ADC
6 / 7 / 14
55.6% KP
31,073
24.8% share
14,455g
263 CS · 9.1/m
OKKA MONO#JP1
Renata Glasc · Support
1 / 2 / 20
58.3% KP
5,972
4.8% share
8,657g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
