Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 435 days ago
2 / 7 / 2
K / D / A
25%
Kill participation
734.5
Damage / min
9,639g
349.5 gold / min
9
9 placed · 0 cleared
204
7.4 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatditconmemay#0304
Malphite · Top
2 / 10 / 5
43.8% KP
7,580
11.9% share
7,603g
114 CS · 4.1/m
TAEB7517#86218
Xin Zhao · Jungle
5 / 3 / 5
62.5% KP
15,775
24.7% share
11,965g
234 CS · 8.5/m
ゼドキンガチ本気モード#暴言注意
Xerath · Mid
2 / 7 / 2
25% KP
20,261
31.7% share
9,639g
204 CS · 7.4/m
Milan#bb6
Yunara · ADC
3 / 7 / 0
18.8% KP
10,309
16.1% share
10,242g
197 CS · 7.1/m
에스에스알#Blast
Rakan · Support
4 / 5 / 6
62.5% KP
10,029
15.7% share
8,896g
44 CS · 1.6/m
Red side
Victory日本語を教えてください#BMO
Neeko · Top
9 / 4 / 10
59.4% KP
26,504
31.6% share
13,098g
178 CS · 6.5/m
senzawa#JP1
Evelynn · Jungle
3 / 4 / 9
37.5% KP
11,229
13.4% share
10,939g
177 CS · 6.4/m
Bangha#TOP
Yone · Mid
5 / 2 / 11
50% KP
13,059
15.6% share
12,280g
202 CS · 7.3/m
たこ焼き#4294
Zeri · ADC
14 / 3 / 4
56.3% KP
28,601
34.1% share
15,997g
271 CS · 9.8/m
IllIlIIllllll#2489
Yuumi · Support
1 / 3 / 18
59.4% KP
4,576
5.4% share
8,404g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
