Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 435 days ago
3 / 5 / 6
K / D / A
40.9%
Kill participation
654.5
Damage / min
10,984g
361.5 gold / min
16
10 placed · 1 cleared
209
6.9 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryユミアのアトリエ#123
Mordekaiser · Top
8 / 7 / 10
48.6% KP
21,787
19% share
11,936g
166 CS · 5.5/m
TAEB7517#86218
Hecarim · Jungle
11 / 5 / 16
73% KP
20,635
18% share
16,470g
289 CS · 9.5/m
福井のエゴイスト#Exc
Neeko · Mid
4 / 3 / 14
48.6% KP
24,837
21.7% share
13,004g
214 CS · 7/m
Asuki#JP1
Kindred · ADC
7 / 5 / 18
67.6% KP
34,762
30.4% share
14,248g
216 CS · 7.1/m
くむお#JP1
Poppy · Support
7 / 2 / 14
56.8% KP
12,357
10.8% share
10,123g
37 CS · 1.2/m
Red side
DefeatLyuui#FQER
K'Sante · Top
7 / 7 / 5
54.5% KP
25,774
25.8% share
11,615g
165 CS · 5.4/m
風遁烈風掌#nyw
Talon · Jungle
4 / 7 / 6
45.5% KP
20,602
20.7% share
10,960g
161 CS · 5.3/m
ゼドキンガチ本気モード#暴言注意
Xerath · Mid
3 / 5 / 6
40.9% KP
19,886
19.9% share
10,984g
209 CS · 6.9/m
沖縄に行くために#0120
Kalista · ADC
7 / 10 / 6
59.1% KP
24,186
24.3% share
13,919g
229 CS · 7.5/m
えんてぃ#ENTP
Janna · Support
1 / 8 / 14
68.2% KP
9,285
9.3% share
8,097g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
