Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 434 days ago
7 / 12 / 5
K / D / A
60%
Kill participation
888.6
Damage / min
12,565g
465.4 gold / min
13
5 placed · 3 cleared
177
6.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatゼドキンガチ本気モード#暴言注意
Darius · Top
7 / 12 / 5
60% KP
23,991
22.3% share
12,565g
177 CS · 6.6/m
Lp3#zzz
Rumble · Jungle
4 / 7 / 9
65% KP
25,246
23.4% share
9,625g
155 CS · 5.7/m
macafakerdopa#chovy
Mel · Mid
5 / 3 / 5
50% KP
30,514
28.3% share
11,293g
220 CS · 8.1/m
博衣 こより#ホロライブ
Yunara · ADC
3 / 6 / 7
50% KP
22,369
20.8% share
11,071g
207 CS · 7.7/m
일본인#213
Rell · Support
1 / 6 / 10
55% KP
5,637
5.2% share
6,572g
39 CS · 1.4/m
Red side
VictoryEemo#i u
Warwick · Top
16 / 8 / 8
70.6% KP
34,283
30.2% share
14,989g
176 CS · 6.5/m
TAEB7517#86218
Trundle · Jungle
3 / 3 / 16
55.9% KP
12,942
11.4% share
11,731g
197 CS · 7.3/m
chico#JP1
Galio · Mid
2 / 6 / 19
61.8% KP
17,574
15.5% share
9,547g
152 CS · 5.6/m
さくらとことり#333
Smolder · ADC
9 / 1 / 6
44.1% KP
31,610
27.8% share
15,846g
276 CS · 10.2/m
たかfaruko#JP1
Karma · Support
4 / 2 / 18
64.7% KP
17,127
15.1% share
9,728g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
