Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rek'Sai
Defeat
Ranked Solo/Duo · 434 days ago
5 / 8 / 6
K / D / A
52.4%
Kill participation
465.9
Damage / min
10,158g
385.3 gold / min
13
5 placed · 2 cleared
109
4.1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryゴールデンレトリバーに愛されたい#0812
Renekton · Top
10 / 2 / 8
38.3% KP
32,489
28.4% share
14,093g
227 CS · 8.6/m
どんぐり#0815
Brand · Jungle
5 / 6 / 14
40.4% KP
15,585
13.6% share
12,522g
194 CS · 7.4/m
ミニ丼#JP1
Yone · Mid
12 / 7 / 3
31.9% KP
26,247
23% share
13,345g
210 CS · 8/m
Jubilant veil#JP2
Lucian · ADC
11 / 2 / 12
48.9% KP
29,865
26.1% share
15,399g
247 CS · 9.4/m
ナメクジ喰らえ#JP1
Pyke · Support
9 / 4 / 14
48.9% KP
10,063
8.8% share
10,414g
30 CS · 1.1/m
Red side
Defeatえんてぃ#ENTP
Sion · Top
4 / 12 / 1
23.8% KP
14,527
19.7% share
11,146g
215 CS · 8.2/m
ゼドキンガチ本気モード#暴言注意
Rek'Sai · Jungle
5 / 8 / 6
52.4% KP
12,285
16.7% share
10,158g
109 CS · 4.1/m
Blue Amber#Ahya
Yasuo · Mid
1 / 9 / 6
33.3% KP
15,699
21.3% share
10,739g
238 CS · 9/m
FA 2005#adcKR
Aphelios · ADC
9 / 9 / 4
61.9% KP
20,217
27.4% share
14,823g
235 CS · 8.9/m
일본인#213
Sona · Support
2 / 9 / 11
61.9% KP
11,019
14.9% share
8,377g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
