Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 434 days ago
5 / 5 / 5
K / D / A
33.3%
Kill participation
755.9
Damage / min
14,252g
517.3 gold / min
6
3 placed · 1 cleared
198
7.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryナメクジ喰らえ#JP1
Mordekaiser · Top
6 / 6 / 9
50% KP
34,660
28.3% share
11,425g
190 CS · 6.9/m
どんぐり#0815
Lillia · Jungle
7 / 6 / 10
56.7% KP
29,047
23.7% share
12,434g
186 CS · 6.8/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
5 / 5 / 5
33.3% KP
20,824
17% share
14,252g
198 CS · 7.2/m
game police#JP3
Smolder · ADC
11 / 5 / 10
70% KP
29,195
23.9% share
13,443g
215 CS · 7.8/m
ゆきなぎ#JP1
Braum · Support
1 / 4 / 18
63.3% KP
8,677
7.1% share
7,802g
18 CS · 0.7/m
Red side
Defeatぽよ岩#うっかり
Dr. Mundo · Top
5 / 3 / 7
46.2% KP
21,749
22.2% share
11,012g
208 CS · 7.5/m
剣茶奈#7414
Kindred · Jungle
9 / 7 / 11
76.9% KP
26,911
27.5% share
12,405g
193 CS · 7/m
るみなちゃん#8703
Malphite · Mid
3 / 6 / 9
46.2% KP
19,166
19.6% share
9,502g
172 CS · 6.2/m
you and i#zzz
Yunara · ADC
7 / 6 / 6
50% KP
21,677
22.1% share
13,061g
235 CS · 8.5/m
Jubilant veil#JP2
Nautilus · Support
2 / 8 / 10
46.2% KP
8,489
8.7% share
7,524g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
