Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 433 days ago
11 / 6 / 12
K / D / A
47.9%
Kill participation
1,091.8
Damage / min
14,871g
520 gold / min
19
2 placed · 6 cleared
223
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAsuki#JP1
Nocturne · Top
8 / 4 / 16
50% KP
31,139
22% share
13,378g
189 CS · 6.6/m
ゼドキンガチ本気モード#暴言注意
Sylas · Jungle
11 / 6 / 12
47.9% KP
31,225
22% share
14,871g
223 CS · 7.8/m
なんでも屋#JP2
Viego · Mid
14 / 3 / 14
58.3% KP
38,152
26.9% share
15,238g
187 CS · 6.5/m
Determination#cya
Kai'Sa · ADC
9 / 4 / 14
47.9% KP
31,495
22.2% share
14,219g
229 CS · 8/m
ぽよ岩#うっかり
Rell · Support
6 / 4 / 19
52.1% KP
9,654
6.8% share
9,593g
29 CS · 1/m
Red side
Defeat晴空万里小男孩#70697
Tryndamere · Top
2 / 11 / 3
25% KP
24,894
24.6% share
11,262g
212 CS · 7.4/m
miyamimajitensi#1004
Vi · Jungle
2 / 9 / 7
45% KP
10,737
10.6% share
9,473g
166 CS · 5.8/m
しゅわしゅわmid#JP1
Aurora · Mid
3 / 9 / 5
40% KP
26,003
25.7% share
10,611g
172 CS · 6/m
xin chao#Tai
Lucian · ADC
12 / 9 / 5
85% KP
30,361
30% share
14,707g
172 CS · 6/m
天竺葵#0826
Nami · Support
1 / 10 / 12
65% KP
9,106
9% share
7,175g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
