Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 433 days ago
6 / 14 / 2
K / D / A
42.1%
Kill participation
1,198.9
Damage / min
12,629g
488.5 gold / min
13
8 placed · 1 cleared
214
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1vsAll#日新又日新
K'Sante · Top
1 / 9 / 9
52.6% KP
15,814
17.5% share
7,909g
127 CS · 4.9/m
あの年初夏#0722
Zyra · Jungle
5 / 5 / 7
63.2% KP
20,828
23% share
9,895g
164 CS · 6.3/m
ゼドキンガチ本気モード#暴言注意
Irelia · Mid
6 / 14 / 2
42.1% KP
30,992
34.2% share
12,629g
214 CS · 8.3/m
たこ焼き#4294
Zeri · ADC
6 / 3 / 4
52.6% KP
16,248
17.9% share
12,125g
219 CS · 8.5/m
Raharl#JP1
Nautilus · Support
1 / 6 / 10
57.9% KP
6,682
7.4% share
6,535g
18 CS · 0.7/m
Red side
Victory네모네모#네모네모
Vayne · Top
5 / 6 / 8
35.1% KP
13,518
13.7% share
8,732g
130 CS · 5/m
凝宝宝#1106
Hecarim · Jungle
13 / 4 / 16
78.4% KP
27,920
28.2% share
14,574g
215 CS · 8.3/m
macafakerdopa#chovy
Vladimir · Mid
16 / 2 / 10
70.3% KP
35,156
35.6% share
14,950g
208 CS · 8/m
Tele#JP1
Yunara · ADC
3 / 1 / 8
29.7% KP
13,600
13.8% share
10,715g
239 CS · 9.2/m
ただ君が平凡に笑ってほしい#JP2
Bard · Support
0 / 6 / 18
48.6% KP
8,695
8.8% share
7,255g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
