Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 433 days ago
12 / 3 / 8
K / D / A
54.1%
Kill participation
946.1
Damage / min
13,496g
491.1 gold / min
19
8 placed · 4 cleared
200
7.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDontFightPlz#WCW
Gnar · Top
2 / 5 / 1
16.7% KP
12,071
16.5% share
8,507g
163 CS · 5.9/m
jpdrew#119
Talon · Jungle
4 / 10 / 6
55.6% KP
19,931
27.3% share
10,878g
155 CS · 5.6/m
しゅんた1106#JP1
Hwei · Mid
4 / 9 / 3
38.9% KP
14,224
19.5% share
9,189g
170 CS · 6.2/m
Asuki#JP1
Varus · ADC
7 / 8 / 2
50% KP
18,979
26% share
11,723g
202 CS · 7.3/m
慈愛友達thankyou#928
Bard · Support
1 / 5 / 9
55.6% KP
7,788
10.7% share
7,458g
22 CS · 0.8/m
Red side
VictoryShoeBiLL#TTV2
Akshan · Top
4 / 4 / 9
35.1% KP
21,360
22.3% share
12,843g
198 CS · 7.2/m
Hunan Normal Uni#JP1
Ekko · Jungle
8 / 3 / 6
37.8% KP
15,578
16.3% share
12,930g
195 CS · 7.1/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
12 / 3 / 8
54.1% KP
26,002
27.2% share
13,496g
200 CS · 7.3/m
YYHUYA3894202233#49834
Twitch · ADC
13 / 6 / 7
54.1% KP
28,277
29.5% share
14,305g
174 CS · 6.3/m
ふぇにっち#2350
Janna · Support
0 / 2 / 20
54.1% KP
4,493
4.7% share
8,928g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
