Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 433 days ago
6 / 8 / 9
K / D / A
60%
Kill participation
551.5
Damage / min
8,949g
358 gold / min
36
14 placed · 6 cleared
25
1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathattou#7777
Sion · Top
2 / 6 / 4
24% KP
17,587
22.3% share
8,545g
172 CS · 6.9/m
犬なんだから#mori
Warwick · Jungle
5 / 7 / 13
72% KP
14,868
18.8% share
10,188g
123 CS · 4.9/m
美少女マンゴー#JP1
Fizz · Mid
7 / 6 / 2
36% KP
11,887
15% share
9,696g
140 CS · 5.6/m
inter nagatomo55#JP1
Ezreal · ADC
5 / 7 / 5
40% KP
20,891
26.4% share
10,368g
158 CS · 6.3/m
ゼドキンガチ本気モード#暴言注意
Pyke · Support
6 / 8 / 9
60% KP
13,787
17.4% share
8,949g
25 CS · 1/m
Red side
Victoryrivenrivenriven#Azhy
Sejuani · Top
5 / 4 / 11
48.5% KP
24,579
22% share
10,611g
172 CS · 6.9/m
クロノブレイク松本#JP1
Brand · Jungle
7 / 3 / 10
51.5% KP
24,625
22% share
12,472g
187 CS · 7.5/m
mute#1378
Jayce · Mid
7 / 7 / 11
54.5% KP
24,989
22.4% share
10,427g
143 CS · 5.7/m
Lucian#JIN
Aphelios · ADC
14 / 7 / 7
63.6% KP
30,622
27.4% share
13,310g
156 CS · 6.2/m
13 06 97 H#JP1
Braum · Support
0 / 4 / 18
54.5% KP
6,918
6.2% share
7,428g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
