Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Master Yi
Defeat
Ranked Solo/Duo · 431 days ago
8 / 11 / 2
K / D / A
37%
Kill participation
808.2
Damage / min
13,264g
372.6 gold / min
23
3 placed · 6 cleared
228
6.4 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLp3#zzz
Rumble · Top
9 / 9 / 4
36.1% KP
29,984
19.8% share
15,162g
210 CS · 5.9/m
梦间见月明#琉璃色
Lee Sin · Jungle
11 / 3 / 15
72.2% KP
41,432
27.3% share
16,736g
186 CS · 5.2/m
日本語を教えてください#BMO
Galio · Mid
0 / 5 / 14
38.9% KP
20,033
13.2% share
12,299g
213 CS · 6/m
ミニ丼#JP1
Ezreal · ADC
11 / 4 / 13
66.7% KP
49,399
32.6% share
17,493g
274 CS · 7.7/m
さくらとことり#333
Karma · Support
5 / 6 / 19
66.7% KP
10,715
7.1% share
10,940g
29 CS · 0.8/m
Red side
Defeat東京大学医学部#JPN
Warwick · Top
7 / 12 / 9
59.3% KP
26,641
20.1% share
13,858g
229 CS · 6.4/m
ゼドキンガチ本気モード#暴言注意
Master Yi · Jungle
8 / 11 / 2
37% KP
28,772
21.7% share
13,264g
228 CS · 6.4/m
しゅんた1106#JP1
Hwei · Mid
2 / 6 / 9
40.7% KP
28,860
21.7% share
12,696g
233 CS · 6.5/m
Eve#Veluv
Vel'Koz · ADC
9 / 4 / 4
48.1% KP
33,531
25.3% share
13,796g
242 CS · 6.8/m
reri#JPN
Elise · Support
1 / 3 / 13
51.9% KP
14,898
11.2% share
9,781g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
