Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Defeat
Ranked Solo/Duo · 431 days ago
12 / 12 / 0
K / D / A
57.1%
Kill participation
987.6
Damage / min
11,993g
451.7 gold / min
14
7 placed · 2 cleared
150
5.6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryなんでも屋#JP2
Viego · Top
3 / 7 / 9
30.8% KP
14,467
14.5% share
11,212g
145 CS · 5.5/m
gaman#7897
Bel'Veth · Jungle
15 / 1 / 14
74.4% KP
23,890
23.9% share
15,688g
222 CS · 8.4/m
ましゅ#내 꺼
Aurora · Mid
15 / 4 / 9
61.5% KP
35,290
35.3% share
14,668g
194 CS · 7.3/m
ち せ#0112
Senna · ADC
3 / 4 / 15
46.2% KP
13,100
13.1% share
11,822g
196 CS · 7.4/m
namu#2052
Bard · Support
3 / 5 / 23
66.7% KP
13,118
13.1% share
8,893g
22 CS · 0.8/m
Red side
Defeatlolラジオ#JP11
Kennen · Top
6 / 7 / 2
38.1% KP
22,240
23.1% share
9,587g
147 CS · 5.5/m
ゼドキンガチ本気モード#暴言注意
Kha'Zix · Jungle
12 / 12 / 0
57.1% KP
26,222
27.2% share
11,993g
150 CS · 5.6/m
Kreative#yuumi
Vladimir · Mid
1 / 5 / 5
28.6% KP
18,653
19.3% share
8,645g
192 CS · 7.2/m
どんぐり#0815
Sivir · ADC
1 / 9 / 4
23.8% KP
19,278
20% share
9,667g
216 CS · 8.1/m
odessa1#JP132
Nautilus · Support
1 / 6 / 10
52.4% KP
10,034
10.4% share
6,625g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
