Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 430 days ago
9 / 3 / 7
K / D / A
44.4%
Kill participation
631.4
Damage / min
14,255g
491.8 gold / min
22
4 placed · 2 cleared
233
8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryオルだ#0901
K'Sante · Top
3 / 1 / 7
27.8% KP
20,984
17.2% share
11,115g
193 CS · 6.7/m
ゼドキンガチ本気モード#暴言注意
Naafiri · Jungle
9 / 3 / 7
44.4% KP
18,300
15% share
14,255g
233 CS · 8/m
εuρηκα#9568
Aurora · Mid
6 / 3 / 8
38.9% KP
21,483
17.6% share
11,810g
186 CS · 6.4/m
Asuki#JP1
Kindred · ADC
13 / 3 / 14
75% KP
42,259
34.7% share
15,870g
244 CS · 8.4/m
空に一番美しい曇#8660
Morgana · Support
5 / 4 / 22
75% KP
18,832
15.5% share
11,149g
42 CS · 1.4/m
Red side
Defeatゴールデンレトリバーに愛されたい#0812
Renekton · Top
3 / 5 / 0
21.4% KP
15,995
18.9% share
10,967g
219 CS · 7.6/m
梦间见月明#琉璃色
Gwen · Jungle
4 / 10 / 2
42.9% KP
15,581
18.4% share
11,187g
164 CS · 5.7/m
chico#JP1
Viktor · Mid
2 / 6 / 4
42.9% KP
19,076
22.5% share
10,211g
200 CS · 6.9/m
Carlton Gardens#Mel
Corki · ADC
4 / 8 / 3
50% KP
28,032
33.1% share
11,085g
200 CS · 6.9/m
13 06 97 H#JP1
Thresh · Support
1 / 7 / 6
50% KP
6,132
7.2% share
7,458g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
