Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Defeat
Ranked Solo/Duo · 430 days ago
17 / 15 / 12
K / D / A
43.3%
Kill participation
1,112
Damage / min
24,296g
447.9 gold / min
23
5 placed · 4 cleared
345
6.4 CS / min
Objective control
3
Dragons
3
Baron
7
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatゼドキンガチ本気モード#暴言注意
Vladimir · Top
17 / 15 / 12
43.3% KP
60,324
21.3% share
24,296g
345 CS · 6.4/m
Ankochan#20y
Nidalee · Jungle
5 / 11 / 27
47.8% KP
41,971
14.9% share
21,293g
313 CS · 5.8/m
日本語を教えてください#BMO
Quinn · Mid
24 / 13 / 23
70.1% KP
86,689
30.7% share
28,776g
316 CS · 5.8/m
キヨミ#JP1
Tristana · ADC
19 / 13 / 13
47.8% KP
70,738
25% share
30,111g
384 CS · 7.1/m
paKLj#5747
Rell · Support
2 / 18 / 42
65.7% KP
22,842
8.1% share
15,907g
30 CS · 0.6/m
Red side
Victoryコスプレ撮影者#JP1
Singed · Top
6 / 9 / 37
61.4% KP
70,956
22.6% share
23,264g
319 CS · 5.9/m
抖音面包打野#兔兔吱吱
Gwen · Jungle
20 / 14 / 21
58.6% KP
54,288
17.3% share
26,385g
356 CS · 6.6/m
Mid#Mid1
Smolder · Mid
14 / 16 / 19
47.1% KP
83,858
26.7% share
22,587g
338 CS · 6.2/m
sweets#ppp
Twitch · ADC
23 / 13 / 19
60% KP
75,501
24% share
25,967g
322 CS · 5.9/m
えんてぃ#ENTP
Elise · Support
7 / 15 / 25
45.7% KP
29,823
9.5% share
15,889g
46 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
