Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 428 days ago
4 / 10 / 2
K / D / A
35.3%
Kill participation
789.3
Damage / min
10,684g
391.1 gold / min
7
5 placed · 0 cleared
181
6.6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNekowraith#ニャー
Gangplank · Top
8 / 4 / 11
45.2% KP
22,699
20.3% share
12,399g
186 CS · 6.8/m
想听你讲#可一可再
Viego · Jungle
7 / 2 / 13
47.6% KP
19,872
17.8% share
13,584g
201 CS · 7.4/m
Evays#JP1
Swain · Mid
7 / 2 / 11
42.9% KP
22,373
20% share
11,698g
189 CS · 6.9/m
鬼塚英吉#0803
Yunara · ADC
12 / 5 / 13
59.5% KP
32,758
29.3% share
17,348g
271 CS · 9.9/m
どんぐり#0815
Pyke · Support
8 / 4 / 10
42.9% KP
14,077
12.6% share
9,139g
32 CS · 1.2/m
Red side
Defeatオルだ#0901
K'Sante · Top
3 / 8 / 6
52.9% KP
16,357
18.7% share
10,446g
172 CS · 6.3/m
namekuzi#JP1
Morgana · Jungle
5 / 5 / 5
58.8% KP
23,172
26.5% share
10,991g
164 CS · 6/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
4 / 10 / 2
35.3% KP
21,561
24.7% share
10,684g
181 CS · 6.6/m
GOOD TRY#JP1
Lucian · ADC
5 / 9 / 6
64.7% KP
18,047
20.7% share
12,652g
187 CS · 6.8/m
yamadalter#JP2
Sona · Support
0 / 10 / 8
47.1% KP
8,144
9.3% share
6,372g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
