Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 427 days ago
9 / 2 / 13
K / D / A
59.5%
Kill participation
679
Damage / min
15,409g
502.2 gold / min
20
4 placed · 3 cleared
233
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAsuki#JP1
Nocturne · Top
4 / 9 / 1
23.8% KP
17,431
17.5% share
10,052g
188 CS · 6.1/m
Kaisa的奥术魔刃#2176
Nidalee · Jungle
6 / 5 / 2
38.1% KP
15,025
15% share
11,387g
154 CS · 5/m
しゅんた1106#JP1
Zoe · Mid
2 / 8 / 9
52.4% KP
23,788
23.8% share
9,593g
166 CS · 5.4/m
くむお#JP1
Yunara · ADC
9 / 7 / 3
57.1% KP
31,565
31.6% share
16,085g
270 CS · 8.8/m
일본인#213
Sona · Support
0 / 8 / 11
52.4% KP
12,071
12.1% share
7,643g
32 CS · 1/m
Red side
Victory拉着我说你有些鱿鱼#半岛铁盒
Aatrox · Top
8 / 3 / 13
56.8% KP
26,383
23.5% share
14,657g
219 CS · 7.1/m
ゼドキンガチ本気モード#暴言注意
Sylas · Jungle
9 / 2 / 13
59.5% KP
20,834
18.5% share
15,409g
233 CS · 7.6/m
福井のエゴイスト#Exc
Neeko · Mid
10 / 6 / 7
45.9% KP
30,563
27.2% share
14,479g
210 CS · 6.8/m
xin chao#Tai
Lucian · ADC
5 / 5 / 8
35.1% KP
14,956
13.3% share
12,992g
239 CS · 7.8/m
Greed is Good#JP1
Shaco · Support
5 / 5 / 9
37.8% KP
19,720
17.5% share
9,755g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
