Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 426 days ago
6 / 8 / 22
K / D / A
63.6%
Kill participation
797.7
Damage / min
10,208g
334.9 gold / min
52
28 placed · 3 cleared
26
0.9 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryしゅわしゅわmid#JP1
Akali · Top
12 / 4 / 9
47.7% KP
33,718
25% share
15,507g
218 CS · 7.2/m
忘 我#KR3
Wukong · Jungle
7 / 3 / 14
47.7% KP
19,249
14.3% share
14,246g
259 CS · 8.5/m
ウズイテンゲン#JP1
Qiyana · Mid
5 / 7 / 15
45.5% KP
29,450
21.8% share
14,075g
215 CS · 7.1/m
xin chao#Tai
Kai'Sa · ADC
14 / 3 / 13
61.4% KP
28,055
20.8% share
17,039g
255 CS · 8.4/m
ゼドキンガチ本気モード#暴言注意
Blitzcrank · Support
6 / 8 / 22
63.6% KP
24,317
18% share
10,208g
26 CS · 0.9/m
Red side
Defeat白 梓蕓#Loopy
Mordekaiser · Top
5 / 10 / 3
32% KP
18,520
21.9% share
11,595g
185 CS · 6.1/m
ベルヴェスの逆鱗#NONO
Rek'Sai · Jungle
9 / 8 / 10
76% KP
19,396
22.9% share
13,756g
166 CS · 5.4/m
Fine#mmmmm
Vex · Mid
3 / 10 / 8
44% KP
20,541
24.2% share
10,480g
177 CS · 5.8/m
ωNαNαω#404ad
Jinx · ADC
7 / 8 / 10
68% KP
18,768
22.2% share
15,192g
249 CS · 8.2/m
Charley#rakan
Alistar · Support
1 / 8 / 17
72% KP
7,504
8.9% share
8,269g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
