Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 425 days ago
5 / 6 / 7
K / D / A
80%
Kill participation
619.1
Damage / min
11,247g
419.9 gold / min
16
2 placed · 4 cleared
163
6.1 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryditconmemay#0304
Urgot · Top
8 / 1 / 6
50% KP
19,422
21.8% share
11,236g
176 CS · 6.6/m
Sassappel#3794
Trundle · Jungle
6 / 3 / 8
50% KP
11,562
13% share
10,352g
132 CS · 4.9/m
haitara#JP1
Malzahar · Mid
5 / 8 / 7
42.9% KP
24,077
27% share
9,298g
163 CS · 6.1/m
Sakura#桜です
Lucian · ADC
8 / 2 / 9
60.7% KP
26,284
29.5% share
14,085g
255 CS · 9.5/m
天竺葵#0826
Nami · Support
1 / 1 / 20
75% KP
7,899
8.9% share
7,955g
29 CS · 1.1/m
Red side
Defeat金ジャガイモ族#JAPON
Fiora · Top
1 / 4 / 3
26.7% KP
10,557
15.8% share
9,442g
196 CS · 7.3/m
ゼドキンガチ本気モード#暴言注意
Sylas · Jungle
5 / 6 / 7
80% KP
16,582
24.8% share
11,247g
163 CS · 6.1/m
しゅわしゅわmid#JP1
Ryze · Mid
5 / 8 / 4
60% KP
20,240
30.3% share
9,753g
181 CS · 6.8/m
ミ ト#JP1
Kai'Sa · ADC
4 / 3 / 1
33.3% KP
12,723
19.1% share
11,366g
227 CS · 8.5/m
Esquire#0128
Maokai · Support
0 / 8 / 9
60% KP
6,676
10% share
6,173g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
