Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 425 days ago
3 / 10 / 3
K / D / A
35.3%
Kill participation
736.9
Damage / min
8,474g
346.8 gold / min
8
3 placed · 2 cleared
179
7.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrikurok#7030
Gnar · Top
3 / 8 / 4
41.2% KP
14,888
19.9% share
8,004g
149 CS · 6.1/m
ミニ丼#JP1
Nidalee · Jungle
6 / 4 / 3
52.9% KP
14,924
19.9% share
9,683g
145 CS · 5.9/m
ゼドキンガチ本気モード#暴言注意
Galio · Mid
3 / 10 / 3
35.3% KP
18,006
24% share
8,474g
179 CS · 7.3/m
Macarong#teki
Smolder · ADC
1 / 8 / 9
58.8% KP
17,615
23.5% share
9,944g
209 CS · 8.6/m
夏菜 やまとTwitch#Vtube
Nautilus · Support
4 / 7 / 5
52.9% KP
9,473
12.6% share
7,196g
24 CS · 1/m
Red side
Victory近接戦専門#リント
Tryndamere · Top
6 / 4 / 8
37.8% KP
12,475
14.3% share
11,342g
165 CS · 6.8/m
Requiem#あるかいだ
Diana · Jungle
10 / 3 / 13
62.2% KP
27,692
31.7% share
14,140g
258 CS · 10.6/m
Pain hate sad#end
Kassadin · Mid
4 / 1 / 12
43.2% KP
14,793
16.9% share
10,302g
155 CS · 6.3/m
Sakura#桜です
Lucian · ADC
14 / 3 / 4
48.6% KP
23,639
27% share
13,120g
201 CS · 8.2/m
天神れい#mytho
Pyke · Support
3 / 6 / 13
43.2% KP
8,851
10.1% share
8,884g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
