Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 424 days ago
7 / 4 / 3
K / D / A
71.4%
Kill participation
557.7
Damage / min
10,772g
558.6 gold / min
9
2 placed · 1 cleared
139
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAngreifer#JP2
Camille · Top
3 / 8 / 3
42.9% KP
11,757
24.5% share
6,953g
117 CS · 6.1/m
ゼドキンガチ本気モード#暴言注意
Sylas · Jungle
7 / 4 / 3
71.4% KP
10,754
22.4% share
10,772g
139 CS · 7.2/m
しゅんた1106#JP1
Zoe · Mid
1 / 4 / 9
71.4% KP
11,884
24.7% share
7,257g
130 CS · 6.7/m
Sakura#桜です
Lucian · ADC
1 / 6 / 5
42.9% KP
9,008
18.7% share
7,093g
148 CS · 7.7/m
ゴールデンレトリバーに愛されたい#0812
Leona · Support
2 / 6 / 6
57.1% KP
4,642
9.7% share
5,420g
28 CS · 1.5/m
Red side
VictoryGoroGoro#1183
K'Sante · Top
5 / 3 / 6
39.3% KP
13,146
22.2% share
8,454g
139 CS · 7.2/m
ウズイテンゲン#JP1
Pantheon · Jungle
8 / 2 / 7
53.6% KP
11,122
18.8% share
9,265g
130 CS · 6.7/m
魔琉血夜麗#JP1
Malzahar · Mid
3 / 3 / 5
28.6% KP
13,223
22.3% share
7,857g
166 CS · 8.6/m
Tele#JP1
Kalista · ADC
11 / 3 / 3
50% KP
15,088
25.5% share
11,827g
176 CS · 9.1/m
ちゃぴ#JP2
Nautilus · Support
1 / 4 / 14
53.6% KP
6,689
11.3% share
6,538g
19 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
