Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Defeat
Ranked Solo/Duo · 424 days ago
1 / 11 / 1
K / D / A
22.2%
Kill participation
747.9
Damage / min
6,445g
276.2 gold / min
6
4 placed · 0 cleared
145
6.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatゼドキンガチ本気モード#暴言注意
Fiora · Top
1 / 11 / 1
22.2% KP
17,452
29.5% share
6,445g
145 CS · 6.2/m
Angreifer#JP2
Viego · Jungle
0 / 6 / 3
33.3% KP
5,461
9.2% share
6,891g
141 CS · 6/m
福井のエゴイスト#Exc
Neeko · Mid
2 / 4 / 4
66.7% KP
18,665
31.6% share
9,084g
200 CS · 8.6/m
ちゃぴ#JP2
Kai'Sa · ADC
4 / 6 / 3
77.8% KP
10,078
17.1% share
8,043g
153 CS · 6.6/m
GoroGoro#1183
Camille · Support
2 / 9 / 2
44.4% KP
7,450
12.6% share
5,502g
15 CS · 0.6/m
Red side
Victoryゴールデンレトリバーに愛されたい#0812
Renekton · Top
10 / 1 / 6
44.4% KP
28,810
36.4% share
13,036g
200 CS · 8.6/m
るみなちゃん#8703
Bel'Veth · Jungle
16 / 1 / 4
55.6% KP
14,824
18.7% share
13,036g
149 CS · 6.4/m
なすび改二#JP1
Anivia · Mid
4 / 0 / 7
30.6% KP
12,185
15.4% share
10,049g
190 CS · 8.1/m
Sakura#桜です
Lucian · ADC
6 / 4 / 4
27.8% KP
18,471
23.3% share
9,931g
205 CS · 8.8/m
hourousummer#ついっち
Yuumi · Support
0 / 3 / 12
33.3% KP
4,886
6.2% share
6,096g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
