Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Flex · 424 days ago
7 / 10 / 15
K / D / A
48.9%
Kill participation
883.2
Damage / min
9,229g
391.1 gold / min
23
12 placed · 1 cleared
18
0.8 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydragonblood#bbb
Sion · Top
5 / 1 / 6
24.4% KP
10,422
9.7% share
12,137g
214 CS · 9.1/m
天狐 紫吹#DKBK
Qiyana · Jungle
11 / 5 / 14
55.6% KP
26,441
24.7% share
12,439g
135 CS · 5.7/m
ねすてぃー#JP1
Neeko · Mid
10 / 4 / 7
37.8% KP
23,381
21.8% share
10,769g
147 CS · 6.2/m
ひょんじゅん#7795
Kai'Sa · ADC
12 / 7 / 12
53.3% KP
26,025
24.3% share
12,921g
171 CS · 7.2/m
ゼドキンガチ本気モード#暴言注意
Xerath · Support
7 / 10 / 15
48.9% KP
20,844
19.5% share
9,229g
18 CS · 0.8/m
Red side
Defeatsebunsu#2502
Camille · Top
3 / 5 / 5
29.6% KP
12,834
20.1% share
9,530g
167 CS · 7.1/m
RiskyFаiry#JP1
Lee Sin · Jungle
13 / 8 / 5
66.7% KP
27,280
42.7% share
12,011g
127 CS · 5.4/m
makosan#mako
Kassadin · Mid
0 / 9 / 3
11.1% KP
4,623
7.2% share
7,337g
159 CS · 6.7/m
nemiiwa#111
Yunara · ADC
6 / 12 / 8
51.9% KP
13,054
20.4% share
8,919g
102 CS · 4.3/m
tobiichat#JP1
Leona · Support
5 / 11 / 8
48.1% KP
6,132
9.6% share
7,370g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
