Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Flex · 424 days ago
11 / 14 / 14
K / D / A
52.1%
Kill participation
1,385.4
Damage / min
19,709g
463 gold / min
8
2 placed · 1 cleared
263
6.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
14
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsebunsu#2502
Shen · Top
7 / 6 / 24
67.4% KP
51,793
20% share
15,819g
225 CS · 5.3/m
エレンイエーガー本物#lllll
Sylas · Jungle
14 / 9 / 17
67.4% KP
53,768
20.7% share
17,873g
222 CS · 5.2/m
makosanXD#JP1
Malzahar · Mid
16 / 9 / 12
60.9% KP
62,108
23.9% share
19,505g
275 CS · 6.5/m
nemiiwa#111
Sivir · ADC
8 / 11 / 19
58.7% KP
77,553
29.9% share
18,512g
311 CS · 7.3/m
tobiichat#JP1
Leona · Support
1 / 13 / 22
50% KP
14,176
5.5% share
10,355g
26 CS · 0.6/m
Red side
Victorydragonblood#bbb
Cho'Gath · Top
11 / 7 / 16
56.3% KP
75,288
33.7% share
20,875g
272 CS · 6.4/m
天狐 紫吹#DKBK
Lee Sin · Jungle
11 / 12 / 19
62.5% KP
27,159
12.2% share
17,654g
196 CS · 4.6/m
ゼドキンガチ本気モード#暴言注意
Irelia · Mid
11 / 14 / 14
52.1% KP
58,971
26.4% share
19,709g
263 CS · 6.2/m
ねすてぃー#JP1
Kai'Sa · ADC
14 / 10 / 14
58.3% KP
41,940
18.8% share
19,532g
274 CS · 6.4/m
ひょんじゅん#7795
Bard · Support
1 / 3 / 35
75% KP
19,829
8.9% share
12,057g
36 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
