Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 424 days ago
10 / 10 / 7
K / D / A
60.7%
Kill participation
919
Damage / min
12,913g
410.6 gold / min
20
5 placed · 3 cleared
166
5.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmygo#4918
Tryndamere · Top
2 / 9 / 5
25% KP
15,509
15.4% share
12,490g
253 CS · 8/m
ヒトカケラ#一欠片
Karthus · Jungle
9 / 8 / 7
57.1% KP
32,277
32% share
15,518g
250 CS · 7.9/m
ゼドキンガチ本気モード#暴言注意
Qiyana · Mid
10 / 10 / 7
60.7% KP
28,903
28.7% share
12,913g
166 CS · 5.3/m
Macarong#teki
Smolder · ADC
6 / 9 / 6
42.9% KP
17,404
17.3% share
14,245g
252 CS · 8/m
ねこえき#zzzz
Janna · Support
1 / 7 / 17
64.3% KP
6,710
6.7% share
8,211g
26 CS · 0.8/m
Red side
Victorybiboo#JP3
Rumble · Top
8 / 3 / 11
45.2% KP
33,307
27.2% share
14,666g
254 CS · 8.1/m
天狐 紫吹#DKBK
Zed · Jungle
10 / 8 / 8
42.9% KP
17,844
14.6% share
13,496g
181 CS · 5.8/m
Damir#JG1
Viktor · Mid
6 / 10 / 9
35.7% KP
24,756
20.3% share
11,041g
162 CS · 5.2/m
FREAK4TURE#LMFL
Nilah · ADC
15 / 5 / 12
64.3% KP
33,003
27% share
18,864g
283 CS · 9/m
rire#7777
Yuumi · Support
3 / 2 / 24
64.3% KP
13,341
10.9% share
10,108g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
