Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 423 days ago
9 / 5 / 17
K / D / A
61.9%
Kill participation
901.3
Damage / min
16,212g
465 gold / min
38
7 placed · 5 cleared
247
7.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory日本語を教えてください#BMO
Quinn · Top
9 / 7 / 6
35.7% KP
30,155
23% share
16,789g
240 CS · 6.9/m
ゼドキンガチ本気モード#暴言注意
Qiyana · Jungle
9 / 5 / 17
61.9% KP
31,424
24% share
16,212g
247 CS · 7.1/m
ひまわり#963
Yasuo · Mid
15 / 4 / 12
64.3% KP
27,780
21.2% share
19,520g
326 CS · 9.3/m
itomari#JP1
Vel'Koz · ADC
7 / 2 / 9
38.1% KP
30,517
23.3% share
14,374g
270 CS · 7.7/m
剣茶奈#7414
Nautilus · Support
2 / 5 / 20
52.4% KP
11,233
8.6% share
10,321g
57 CS · 1.6/m
Red side
Defeat네모네모#네모네모
Malphite · Top
3 / 7 / 5
34.8% KP
11,952
10.7% share
10,932g
187 CS · 5.4/m
Eria#Lux
Karthus · Jungle
9 / 12 / 10
82.6% KP
37,365
33.4% share
13,849g
194 CS · 5.6/m
허거덩#0311
Viktor · Mid
3 / 11 / 7
43.5% KP
24,204
21.7% share
11,106g
216 CS · 6.2/m
サメ仲間#JP1
Jhin · ADC
8 / 3 / 6
60.9% KP
27,659
24.7% share
17,354g
316 CS · 9.1/m
オ ケツンテ#JP1
Senna · Support
0 / 9 / 9
39.1% KP
10,576
9.5% share
8,534g
52 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
