Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zac
Defeat
Ranked Solo/Duo · 422 days ago
2 / 6 / 5
K / D / A
46.7%
Kill participation
302.3
Damage / min
7,802g
312.7 gold / min
12
2 placed · 1 cleared
136
5.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatひまわり#963
Yasuo · Top
0 / 6 / 3
20% KP
6,937
12.6% share
8,016g
175 CS · 7/m
ゼドキンガチ本気モード#暴言注意
Zac · Jungle
2 / 6 / 5
46.7% KP
7,543
13.7% share
7,802g
136 CS · 5.5/m
なんでも屋#JP2
Viego · Mid
6 / 5 / 6
80% KP
14,372
26.1% share
9,492g
144 CS · 5.8/m
xin chao#Tai
Kai'Sa · ADC
5 / 5 / 5
66.7% KP
16,143
29.3% share
10,872g
196 CS · 7.9/m
eu zen#r1s
Bard · Support
2 / 4 / 9
73.3% KP
10,061
18.3% share
6,736g
32 CS · 1.3/m
Red side
Victory21 Savage#Seki
Ambessa · Top
13 / 3 / 3
61.5% KP
29,842
33.3% share
12,849g
182 CS · 7.3/m
gaman#7897
Ivern · Jungle
1 / 2 / 17
69.2% KP
10,150
11.3% share
9,525g
151 CS · 6.1/m
Raharl#JP1
Hwei · Mid
4 / 3 / 11
57.7% KP
21,574
24% share
9,523g
147 CS · 5.9/m
私のPINGが全て正しいです#KR77
Sivir · ADC
5 / 3 / 9
53.8% KP
18,492
20.6% share
11,957g
240 CS · 9.6/m
shakespeare#JP1
Janna · Support
3 / 4 / 15
69.2% KP
9,663
10.8% share
7,686g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
