Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 421 days ago
9 / 6 / 4
K / D / A
61.9%
Kill participation
894
Damage / min
11,723g
415.7 gold / min
9
4 placed · 0 cleared
177
6.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryふらうぃー 電撃ラブラブ大作戦#ぺぐどぅん
Aatrox · Top
8 / 4 / 10
56.3% KP
25,014
28.8% share
13,040g
186 CS · 6.6/m
余峻嘉#余峻嘉
Elise · Jungle
12 / 5 / 7
59.4% KP
17,883
20.6% share
14,102g
176 CS · 6.2/m
xin chao#Tai
Twitch · Mid
6 / 7 / 5
34.4% KP
20,113
23.2% share
11,681g
161 CS · 5.7/m
SeAe#0711
Yunara · ADC
4 / 2 / 9
40.6% KP
18,065
20.8% share
13,337g
255 CS · 9/m
GONEDOWNSODEEP#0000
Alistar · Support
2 / 3 / 16
56.3% KP
5,789
6.7% share
8,639g
26 CS · 0.9/m
Red side
DefeatBangha#TOP
Gnar · Top
5 / 6 / 2
33.3% KP
17,895
20% share
10,850g
182 CS · 6.5/m
jrEn#7797
Qiyana · Jungle
2 / 8 / 5
33.3% KP
10,701
12% share
10,582g
209 CS · 7.4/m
ゼドキンガチ本気モード#暴言注意
Akali · Mid
9 / 6 / 4
61.9% KP
25,212
28.2% share
11,723g
177 CS · 6.3/m
you and i#zzz
Corki · ADC
1 / 7 / 3
19% KP
15,660
17.5% share
10,096g
215 CS · 7.6/m
UtahJazz#JP2
Vel'Koz · Support
4 / 5 / 3
33.3% KP
19,900
22.3% share
7,866g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
