Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 421 days ago
9 / 12 / 5
K / D / A
53.8%
Kill participation
1,274.6
Damage / min
14,154g
412.7 gold / min
10
1 placed · 3 cleared
205
6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTadayou#hpygm
Fiora · Top
10 / 4 / 9
59.4% KP
33,905
24.7% share
18,239g
306 CS · 8.9/m
FREAK4TURE#LMFL
Karthus · Jungle
14 / 6 / 10
75% KP
43,344
31.6% share
18,218g
273 CS · 8/m
狐のよめ入り#JP1
Sylas · Mid
3 / 6 / 14
53.1% KP
21,826
15.9% share
13,106g
181 CS · 5.3/m
メメント森#JPI
Yunara · ADC
4 / 6 / 9
40.6% KP
30,138
21.9% share
17,642g
353 CS · 10.3/m
KAIRU#521
Lulu · Support
1 / 4 / 20
65.6% KP
8,161
5.9% share
9,506g
44 CS · 1.3/m
Red side
DefeatNeoptolemus#5290
Malphite · Top
3 / 6 / 8
42.3% KP
24,020
18.1% share
12,370g
211 CS · 6.2/m
GONEDOWNSODEEP#0000
Jax · Jungle
3 / 6 / 8
42.3% KP
18,513
14% share
15,034g
240 CS · 7/m
ゼドキンガチ本気モード#暴言注意
Akali · Mid
9 / 12 / 5
53.8% KP
43,720
33% share
14,154g
205 CS · 6/m
聖なる夜のナイトメア#7669
Aphelios · ADC
11 / 4 / 2
50% KP
42,708
32.2% share
19,791g
349 CS · 10.2/m
サビネコ#emt
Milio · Support
0 / 4 / 15
57.7% KP
3,596
2.7% share
9,032g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
