Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 421 days ago
21 / 6 / 21
K / D / A
61.8%
Kill participation
2,000.4
Damage / min
14,160g
556.4 gold / min
11
6 placed · 1 cleared
161
6.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryomoti01#JP1
Sion · Top
2 / 4 / 21
33.8% KP
13,750
9% share
9,543g
161 CS · 6.3/m
イジェミョン vs あいみょん#俺は前者
Karthus · Jungle
26 / 4 / 21
69.1% KP
51,874
34.1% share
18,549g
280 CS · 11/m
ゼドキンガチ本気モード#暴言注意
Zed · Mid
21 / 6 / 21
61.8% KP
50,910
33.5% share
14,160g
161 CS · 6.3/m
あんぱんまん1#0000
Kai'Sa · ADC
18 / 4 / 13
45.6% KP
25,623
16.9% share
13,869g
158 CS · 6.2/m
ぽよ岩#うっかり
Leona · Support
1 / 6 / 32
48.5% KP
9,806
6.5% share
8,073g
16 CS · 0.6/m
Red side
Defeatアップルパスタ#JP1
Gwen · Top
4 / 10 / 0
16.7% KP
19,716
22.4% share
9,768g
174 CS · 6.8/m
Sherry#女神降临
Master Yi · Jungle
2 / 20 / 6
33.3% KP
17,688
20.1% share
7,098g
77 CS · 3/m
DekaMäraCat#1234
Zac · Mid
7 / 8 / 9
66.7% KP
16,076
18.2% share
10,427g
127 CS · 5/m
メメント森#JPI
Zeri · ADC
9 / 16 / 7
66.7% KP
28,159
32% share
12,452g
168 CS · 6.6/m
nanamiyamasita#773
Yuumi · Support
2 / 14 / 14
66.7% KP
6,475
7.3% share
6,369g
5 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
