Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 420 days ago
10 / 4 / 12
K / D / A
71%
Kill participation
778.1
Damage / min
9,730g
477 gold / min
14
6 placed · 1 cleared
118
5.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryゴールデンレトリバーに愛されたい#0812
Renekton · Top
2 / 3 / 7
29% KP
8,517
12.8% share
8,220g
172 CS · 8.4/m
ゼドキンガチ本気モード#暴言注意
Lee Sin · Jungle
10 / 4 / 12
71% KP
15,873
23.9% share
9,730g
118 CS · 5.8/m
IRELKING#613
Akali · Mid
7 / 0 / 6
41.9% KP
10,703
16.1% share
9,011g
135 CS · 6.6/m
La pesca noce#Euw1
Yunara · ADC
11 / 3 / 10
67.7% KP
25,445
38.3% share
11,510g
173 CS · 8.5/m
MindClaw#JP1
Lulu · Support
1 / 2 / 19
64.5% KP
5,825
8.8% share
6,862g
22 CS · 1.1/m
Red side
Defeatひまわり#963
Yasuo · Top
1 / 5 / 4
41.7% KP
16,183
29.2% share
6,954g
151 CS · 7.4/m
センチュリーSUVください#1416
Talon · Jungle
8 / 7 / 3
91.7% KP
12,331
22.2% share
8,949g
126 CS · 6.2/m
あきらめない#7933
Ahri · Mid
3 / 5 / 2
41.7% KP
13,643
24.6% share
7,004g
125 CS · 6.1/m
VRChat 770#770
Mel · ADC
0 / 6 / 4
33.3% KP
8,796
15.8% share
5,963g
140 CS · 6.9/m
Esquire#0128
Leona · Support
0 / 8 / 6
50% KP
4,563
8.2% share
4,940g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
