Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Solo/Duo · 419 days ago
10 / 11 / 6
K / D / A
48.5%
Kill participation
959.6
Damage / min
16,434g
497 gold / min
14
5 placed · 1 cleared
225
6.8 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatふらうぃー 電撃ラブラブ大作戦#ぺぐどぅん
Aatrox · Top
8 / 7 / 5
39.4% KP
23,482
21.3% share
13,861g
218 CS · 6.6/m
なお美#JP12
Ekko · Jungle
4 / 11 / 7
33.3% KP
15,886
14.4% share
12,479g
151 CS · 4.6/m
ゼドキンガチ本気モード#暴言注意
Kassadin · Mid
10 / 11 / 6
48.5% KP
31,731
28.8% share
16,434g
225 CS · 6.8/m
ポヨポヨ#0912
Corki · ADC
6 / 5 / 7
39.4% KP
26,049
23.7% share
16,165g
289 CS · 8.7/m
貯金大変#gimu
Pyke · Support
5 / 10 / 13
54.5% KP
12,839
11.7% share
12,350g
31 CS · 0.9/m
Red side
Victoryorobou#TTV
Gnar · Top
6 / 4 / 12
41.9% KP
22,811
17.2% share
14,141g
222 CS · 6.7/m
王小波#渡 我
Kha'Zix · Jungle
16 / 7 / 10
60.5% KP
36,825
27.8% share
19,022g
288 CS · 8.7/m
魔琉血夜麗#JP1
Malzahar · Mid
8 / 8 / 15
53.5% KP
32,052
24.2% share
15,653g
228 CS · 6.9/m
Tele#JP1
Aphelios · ADC
6 / 5 / 17
53.5% KP
26,167
19.7% share
16,665g
267 CS · 8.1/m
Oisiina#000
Elise · Support
7 / 9 / 14
48.8% KP
14,746
11.1% share
11,183g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
