Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 417 days ago
13 / 3 / 9
K / D / A
59.5%
Kill participation
1,108.3
Damage / min
12,050g
486.5 gold / min
17
5 placed · 4 cleared
162
6.5 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKuro#3149
Rengar · Top
2 / 11 / 5
43.8% KP
12,802
19.3% share
8,199g
103 CS · 4.2/m
Kina#き な
Viego · Jungle
4 / 5 / 3
43.8% KP
6,882
10.4% share
10,050g
134 CS · 5.4/m
saikoro700#11111
Malzahar · Mid
2 / 7 / 6
50% KP
13,690
20.6% share
8,566g
149 CS · 6/m
Milan#bb6
Aphelios · ADC
7 / 7 / 1
50% KP
26,573
40% share
13,127g
208 CS · 8.4/m
cwrou#JP1
Nautilus · Support
1 / 7 / 8
56.3% KP
6,538
9.8% share
7,107g
22 CS · 0.9/m
Red side
VictoryL4mbda#JP1
Darius · Top
12 / 3 / 8
54.1% KP
18,676
22.3% share
13,260g
198 CS · 8/m
ゼドキンガチ本気モード#暴言注意
Qiyana · Jungle
13 / 3 / 9
59.5% KP
27,449
32.7% share
12,050g
162 CS · 6.5/m
えりあ#Lux
Veigar · Mid
7 / 3 / 12
51.4% KP
17,293
20.6% share
11,354g
204 CS · 8.2/m
Black Panther#ちゃら
Jinx · ADC
4 / 3 / 8
32.4% KP
12,811
15.3% share
8,993g
150 CS · 6.1/m
Asaiel#JP1
Leona · Support
1 / 4 / 18
51.4% KP
7,685
9.2% share
6,984g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
