Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 416 days ago
13 / 4 / 15
K / D / A
57.1%
Kill participation
1,111
Damage / min
13,755g
508.2 gold / min
19
3 placed · 2 cleared
225
8.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryytzz#2426
Gragas · Top
7 / 6 / 8
30.6% KP
21,180
16.5% share
11,404g
178 CS · 6.6/m
ゼドキンガチ本気モード#暴言注意
Zed · Jungle
13 / 4 / 15
57.1% KP
30,072
23.4% share
13,755g
225 CS · 8.3/m
Shok#阿洋洋
Annie · Mid
8 / 5 / 22
61.2% KP
23,851
18.6% share
12,976g
188 CS · 6.9/m
Panzetti#nini
Lucian · ADC
14 / 5 / 14
57.1% KP
29,795
23.2% share
14,730g
213 CS · 7.9/m
789456123#meow
Zoe · Support
7 / 1 / 23
61.2% KP
23,515
18.3% share
11,197g
38 CS · 1.4/m
Red side
DefeatRC TaNa#RCWIN
Akshan · Top
3 / 7 / 6
42.9% KP
19,290
24.1% share
11,524g
229 CS · 8.5/m
uinyan#JP1
Lee Sin · Jungle
10 / 10 / 4
66.7% KP
20,566
25.7% share
12,866g
164 CS · 6.1/m
naitoman#work
Ryze · Mid
4 / 9 / 6
47.6% KP
19,492
24.3% share
11,409g
207 CS · 7.6/m
Milan#bb6
Yunara · ADC
4 / 12 / 3
33.3% KP
15,139
18.9% share
11,245g
175 CS · 6.5/m
Alice in Chains#1996
Braum · Support
0 / 11 / 11
52.4% KP
5,646
7% share
6,488g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
